![]() It is mostly used as add the balance the value difference. Although not entirely worthless, this fruit is not good for trading.Bad for starters, as it's attacks require high mastery.Worse in Water, as Meteor Pitch and Meteors Rain only work on ground.Some moves are ridiculously predictable, and punishable (with the exception of Gravity Push and Meteors Rain).Boulder Flight can only be used while standing on an object, and is quite slow.Gravity Obeisance's hit stun is very low, making it easy for the enemy to just Flash Step away after you finish holding it.Gravity Obeisance vertical reach, start-up time, and horizontal growth are lousy.Gravity has very slow casting skills, making it sort of easy for your opponent to dodge your attacks Try to predict where they are going instead, to increase your chances of hitting them (similar to Rumble).It's usually hard to grind with because of its knockback and the fact it is not a Elemental fruit.Cannot catch up with fast fruits/ Swords users.Has massive Aoe, making Gravity good for grinding. ![]() Prior to Update 17.3 the V move couldn't be aimed and used to hit randomly, whereas in 17.3 gravity has been reworked such that you can aim where you want your meteors to land.Decent for sword mains because all moves are Ken breakers and X is good for stuns.All moves have a huge hit box, especially the V move.Meteor Rain is easy to hit when you are fighting in a small area.Gravity Push has a large radius, and can be used as a reversal tool.Gravity Obeisance has a huge stun and huge range, making it great for farming / Raids.This move requires the user to be on the ground to start. The player summons a rideable boulder that lets you fly in your desired direction. The meteors can be controlled by moving the mouse shortly after the skill has been pressed. The player shoots a purple beam upwards, and calls down a barrage of meteors, dealing massive damage to anyone unfortunate enough to get hit by a lot of them. The player shoots a purple beam upwards, calling down a meteor at the location of the player's cursor. ![]() The duration of this attack is longer depending on how long you keep this move pressed, range also grows depending on how long the move is pressed. The user creates a growing crater beneath themselves and makes gravity push down on enemies trapped inside dealing constant damage. Note that if you aim slightly downward on the ground then it will trip the player being pushed and therefore pushing them a huge distance farther. The player creates a strong gravitational force in front of them that launches enemies backwards and displaces the ground in front of them.
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